I believe this feature keeps gamer’s in the element, and does not take their focus away from what is happening on screen, giving our attention spans are getting shorter and shorter every year, an opportunity to look away from your TV screen, to your phone, is something that anyone in entertainment should not take lightly. I found this quite strange giving the game’s incredible design, that having in-game engine cut-scenes simply whirl it’s in-game boom cam behind the antagonist, was the now the norm but was not present in this title. Something I believe that modern gaming has moved past. If there was one gripe I had, it would be each cut-scene ending with a pause, and fade-out. Mixing all this with the elegance and grace of slashing, shooting, and mauling each demon with their sharp assets in hand, each beautifully designed with malicious intent. Not only does each character have amazing depth in their design, but the dark and gritty scenery around you is as immersive as you could imagine a post-apocalyptic demonic takeover would be. Some of the close-ups leave you understanding the detail that really does go into making a character model in modern gaming, from Dante’s facial hair, Nero’s sparkling teeth, right to the pores in V’s face, it was quite obvious that there was love crafting each model, even to the disgusting and slimy exoskeletons of each demonic enemy. From the amazing design in character models, you will definitely understand why this game was in development for so long. Using Capcom’s RE Engine, Devil May Cry 5 is easily the prettiest looking game out right now. It’s what brings an amazing mystique to V’s character. It wouldn’t be DMC, without massive ego, and it’s obvious, Dante and Nero would clash constantly throughout story, where as V’s character is so introverted, that even the melodramatic antics between the two brash silver haired hero’s, doesn’t seem to faze him. The opening scene leaves you with a great cliffhanger, and from there you’re following a timeline that sends you back and fourth between the aforementioned event, with all three protagonists set with different aims, but one common goal in mind. The campaign starts you at a climactic part of the story, re-introducing you to your protagonists in the game fighting antagonist, Urizen. Much like past titles, each character will have upgrades available to their skill-set, which will help pull off those sweet combo’s, that you may also learn in DMC 5’s training room “The Void”, which can be accessed from the game’s home menu.ĭevil May Cry 5 has a task in selling it’s game to newcomers to the franchise, with an 11 year gap for gamer’s who have either never played an entry into the series, or have forgotten the original arc, but DMC 5 pulls it off quite well here, giving players an accessible backstory placed on the game’s home menu, allowing said newcomers to jump right into the series from it’s fifth iteration without having to backtrack on their own. Landing a final blow with V’s cane is a some-what satisfying feat. V’s unique style of attack can definitely come across confronting for players at first, almost confusing, but once getting a grasp on how to control Shadow and Griffon, V’s demonic acquaintances, the subtlety and grace in defeating demons, almost becomes poetry in motion. V, wields his walking cane and poetry book, embedded with his initial (“V”) across the front. However, the introduction of V, has set fourth an unorthodox style to the genre, which reinvigorates how we play DMC. Dante’s traditional cowboy gunslinging, warrior sword wielding, is in full force here, with Nero’s new look, complete with a brand new robotic arm known as a “Devil Breaker” that allows players to customise their attacks against demons, with each arm purchased through Nico’s inventory, using Red Orbs. But for experienced gamer’s within the franchise, will be enamored with the franchise-title’s return to form, being able to re-master it’s deadly combo engine, with fresh and innovative styles that allows players to improve each character’s unique repertoire.ĭevil May Cry is king in the hack-and-slash genre, there’s no question about it. Returning the series to it’s original continuity, Devil May Cry 5 resurrects it’s familiar side, that includes it’s masterful combo system, that a novice in a button mashing frenzy, would have a devilishly good time with. For someone who will always be attached to it’s brazen mechanics, that hurl you into a whirlwind of virtual masochist intent, it’s unjust nature with it’s dark and gritty story will always touch that little dark place in my heart, for it’s amazing plot-line with a cast of deranged characters, and their dark humor that brings out the best side of this incredible franchise. There is no other action series, that will have my undivided attention like Devil May Cry.
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